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	<title>Comments on: Speaking of Many Good Things in One Box:  The Orange Box</title>
	<atom:link href="http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/feed/" rel="self" type="application/rss+xml" />
	<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/</link>
	<description>&#34;Mark How Far the Signal&#039;s Flung, Milady...&#34;</description>
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		<title>By: marc</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-9390</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Tue, 29 Jan 2008 04:36:52 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-9390</guid>
		<description>Thanks, all of youse.</description>
		<content:encoded><![CDATA[<p>Thanks, all of youse.</p>
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		<title>By: Lucas Fernando</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-9358</link>
		<dc:creator>Lucas Fernando</dc:creator>
		<pubDate>Mon, 28 Jan 2008 16:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-9358</guid>
		<description>I am a fan of HL Saga, your job in games maked a better experience in the history.

With you I feel secure that no continuation of Half-Life will spoil this feeling good.

I also hope subtitles in Brazilian Portuguese, Portuguese Portugal is strange way and my English is very bad.

I am one of your many Brazilians fans.

Thank you... XD</description>
		<content:encoded><![CDATA[<p>I am a fan of HL Saga, your job in games maked a better experience in the history.</p>
<p>With you I feel secure that no continuation of Half-Life will spoil this feeling good.</p>
<p>I also hope subtitles in Brazilian Portuguese, Portuguese Portugal is strange way and my English is very bad.</p>
<p>I am one of your many Brazilians fans.</p>
<p>Thank you&#8230; XD</p>
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		<title>By: Jpesci</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-7274</link>
		<dc:creator>Jpesci</dc:creator>
		<pubDate>Sun, 23 Dec 2007 00:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-7274</guid>
		<description>The HL2 series for me so far has been one of the most tastefully played out games I&#039;ve yet experienced. Tasteful voice acting, beautifully subtle and intriguing story, and great pacing. Kudos!</description>
		<content:encoded><![CDATA[<p>The HL2 series for me so far has been one of the most tastefully played out games I&#8217;ve yet experienced. Tasteful voice acting, beautifully subtle and intriguing story, and great pacing. Kudos!</p>
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		<title>By: Tenshihan</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-5770</link>
		<dc:creator>Tenshihan</dc:creator>
		<pubDate>Wed, 07 Nov 2007 20:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-5770</guid>
		<description>Hi Marc, I was wondering if there is a way I can chat with you privately sometime about some ideas concerning quantum sci-fi ideas.  I love your work and really understand the concepts your present when it comes to reality bending. If you have the time, please drop me a quick note at:  tenshihan_quinn@yahoo.com

Have a great day! :)

~Michael &#039;Tenshihan&#039; Quinn</description>
		<content:encoded><![CDATA[<p>Hi Marc, I was wondering if there is a way I can chat with you privately sometime about some ideas concerning quantum sci-fi ideas.  I love your work and really understand the concepts your present when it comes to reality bending. If you have the time, please drop me a quick note at:  <a href="mailto:tenshihan_quinn@yahoo.com">tenshihan_quinn@yahoo.com</a></p>
<p>Have a great day! <img src='http://marclaidlaw.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>~Michael &#8216;Tenshihan&#8217; Quinn</p>
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		<title>By: James</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-5649</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 26 Oct 2007 13:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-5649</guid>
		<description>Thank you for your great work on the HL2!
The story-telling is what makes the series for me. 
Hl2:2 really shone in this regard for me because (possible SPOILERS) the central relationship developed nicely and naturally; and the feel of the  group dynamic in the main base - even as a mute I felt like part of them rather than an observer. 

I loved each and every one of the peripheral &quot;base grunts&quot; and spent ages wandering around trying to catch all their dialogue. 
I wonder what proportion of HL2 players obsessively replay some of these levels to try and &quot;save&quot; each of these ephemeral recurring characters? 

The new baddies work very well with a  &quot;japanese horror,  intrusive tentacle nightmare&quot; flavour.
Just wish it was twice as long! (not the tentacle, the game).
The cliffhangers and unanswered questions are going to have me on tenterhooks for the next 2 years.</description>
		<content:encoded><![CDATA[<p>Thank you for your great work on the HL2!<br />
The story-telling is what makes the series for me.<br />
Hl2:2 really shone in this regard for me because (possible SPOILERS) the central relationship developed nicely and naturally; and the feel of the  group dynamic in the main base &#8211; even as a mute I felt like part of them rather than an observer. </p>
<p>I loved each and every one of the peripheral &#8220;base grunts&#8221; and spent ages wandering around trying to catch all their dialogue.<br />
I wonder what proportion of HL2 players obsessively replay some of these levels to try and &#8220;save&#8221; each of these ephemeral recurring characters? </p>
<p>The new baddies work very well with a  &#8220;japanese horror,  intrusive tentacle nightmare&#8221; flavour.<br />
Just wish it was twice as long! (not the tentacle, the game).<br />
The cliffhangers and unanswered questions are going to have me on tenterhooks for the next 2 years.</p>
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		<title>By: marc</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-5567</link>
		<dc:creator>marc</dc:creator>
		<pubDate>Fri, 19 Oct 2007 21:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-5567</guid>
		<description>Thanks, John.  It&#039;s most gratifying to learn people from the literary camp find something worthwhile in these games.  I especially recommend the sublime Portal, which is the first example I can point to as the game equivalent of a perfect short story--a form I have been wishing and expecting would emerge eventually, and which we had hoped Valve&#039;s experiment in episodic publishing might promote.  I can say this as someone who didn&#039;t write a word of it:  That&#039;s pure Erik Wolpaw (of www.oldmanmurray.com).</description>
		<content:encoded><![CDATA[<p>Thanks, John.  It&#8217;s most gratifying to learn people from the literary camp find something worthwhile in these games.  I especially recommend the sublime Portal, which is the first example I can point to as the game equivalent of a perfect short story&#8211;a form I have been wishing and expecting would emerge eventually, and which we had hoped Valve&#8217;s experiment in episodic publishing might promote.  I can say this as someone who didn&#8217;t write a word of it:  That&#8217;s pure Erik Wolpaw (of <a href="http://www.oldmanmurray.com" rel="nofollow">http://www.oldmanmurray.com</a>).</p>
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		<title>By: John Scalzi</title>
		<link>http://marclaidlaw.com/2007/10/12/speaking-of-many-good-things-in-one-box-the-orange-box/comment-page-1/#comment-5556</link>
		<dc:creator>John Scalzi</dc:creator>
		<pubDate>Wed, 17 Oct 2007 21:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://marclaidlaw.com/?p=113#comment-5556</guid>
		<description>I&#039;m fond of telling people that one of my favorite things to do is re-read half-life and half-life 2.

So: Yay! More reading!

Thanks for your work on these.</description>
		<content:encoded><![CDATA[<p>I&#8217;m fond of telling people that one of my favorite things to do is re-read half-life and half-life 2.</p>
<p>So: Yay! More reading!</p>
<p>Thanks for your work on these.</p>
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